QUESTION · ARCHIVE

What can you speak to the differences in terms of the video performance, the engine, the graphic subsystems like on a Windows PC versus Mac—are you running OpenGL on a GPU? Is it GPU driven on the Mac as well?

ASKED BY · Unknown · 19 SEP 2026 · ▶ 00:09:15

THE PANEL'S ANSWER
John

Both Windows and Mac versions are GPU-driven; Windows is NVIDIA-optimized while Mac uses native Swift UI optimized for M1 chips, with focus on the underserved Windows market for basic production needs.

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8:53I want to give people access to it and the ability to get feedback from actual people who are trying to use this in productions is invaluable. Absolutely so I'm looking at the website so it looks like it's I thought it was Windows only but you now also have a Mac version of this app what can you speak to the differences in terms of the video performance the engine the graphic subsystems

9:15like on a Windows PC versus Mac, are you running say OpenGL on a GPU? Is it GPU driven on the Mac as well? How does that work? Yeah, so it's GPU driven in both. It's Nvidia optimized on the PC, and then it's optimized for the M1 chips on the Mac, which make it fairly simple. But the UI on the Mac for this app is Swift native,

9:39so it's not just a direct port. It's not like it's just a C++ app that has just been ported over. So I want to make it native experience and make sure the GPU is optimized and it can do what it needs to do. But mostly like the Mac side, I feel like is well covered with several different applications. But on the Windows side,

10:00that lower tier, just like basic production needs, you know, like most people don't need vMix and VizRT. Those are awesome platforms, but it's overkill. And I think complicated for many people to kind of try to step into that. And so my focus is on like, how do I make simple meetings easy? That's something you can stand behind and produce a good show with.

10:21And you don't need all these bells and whistles that, you know, all these other major competitors have. So you've covered the Zoom, like the ingest part with Zoom and stuff like that. And some of the compositing with the different graphics and layouts and stuff like that. Now, how do you, like, can you live stream from this? What about recording? like where where does it go from from there yeah so you can stream uh it has a built-in encoder

10:47you can do nvidia's invec you can do av1 h264 h265 those are all available within the app you can record i've had up to eight plus program records that are able to happen i automatically basically once you're tapped out of your gpu it will move over to cpu for rendering um so you're able to take advantage because like an nvidia chip that i have it can only do eight records

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