Has anyone looked into reverse engineering anything? What software would you like to be able to create your own API for?
ASKED BY · Craig Kadoki · TORONTO, CANADA · 12 OCT 2026 · ▶ 00:08:35
Described Artcraft, a company using reverse engineering and vibe coding to create open-source clones of Adobe products, Microsoft Word, Pro Tools and other software, all rewritten in Rust and available on GitHub with MCP support.
Discussed stability issues with Photocraft (the cloned Photoshop), noting compression artifacts when adjusting color channels, and expressed hesitation about using such tools in major productions due to file corruption risk.
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8:35Well, you know, I've been looking at this company called Artcraft, which has been turning out these clones, reverse engineered clones of all the Adobe products. You've probably heard a lot of scum about them from Artcraft. They cloned all of the Adobe apps. But then, you know, I started looking down. You know, they've got Photoshop cloned and Illustrator and Lightroom and Adobe Premiere.
8:58But now they have also cloned Microsoft Word. They've cloned Pro Tools here in Soundcraft. Is that Mimo Live? Did they clone Mimo? Oh, just kidding. I'm waiting for Oliver to jump on. I haven't seen Mimo Live yet, but we're waiting for that. They're coming after you, Oliver. There's DeckCraft, which is PowerPoint. There's PowerPoint. There's AutoCAD. It's cloned. AutoCAD even? That's like three grand or something crazy.
9:24I think it's a preliminary version. So they've vibe coded all of these things using reverse engineering. And they all support MCP so they can now all be addressed and controlled by bots. So that's very cool. And the one thing I didn't see on there and all of them that have been rewritten in rust Which is of course cross-platform. So all of these apps are available for Windows Mac and Linux
9:52GitHub and they're all open source. So they're all on github and they're being updated every couple hours You gotta keep updating because there's there's quite a few bugs in them. They're they're out there pre alpha I mean they're alpha versions, but I mean they were just created a few weeks ago. So So, you know, it took Adobe how many years to develop Photoshop to the state that it is now?
10:1530 years? Yeah. I mean, I was taking Photoshop classes in college and that was in 1995. And I was already out in the workforce in 95. And it was version, we didn't have layers. We just got layers that year. I think it was two or three. Yeah. It was very early on. Because I think one came out in like 1990 or something.
10:36Yeah. That's a lot of years for them to evolve and for somebody to just come in and just grab it. Well, the thing that I haven't seen vibe coded yet, and I'm waiting for them to vibe code, is Final Cut Pro. Because if anyone needs to be taken down, is there, you know, garden written applications that only run on one particular platform that needs to be spread across multiple platforms for Linux and Windows and written in Rust?
11:05I think I think they should start working on that right right now that and keynote I'd love to see they've got PowerPoint cloned in there. But how about keynote with all the smooth smooth? Moves and things and bills that they do in keynote Maybe they could do that work on that next. Okay art space. The the gauntlet has been thrown Yeah, all right, Jeffrey. What do you got to say about this one? Yeah
11:31Yeah, I was going to talk about that too. The biggest problem that people have been finding is that the, like there was a video I was watching. He was using Photoshop and that version of Photoshop. What's it called? Whatever it was. But the one thing that. Photocraft. Photocraft. Thank you. Thank you. But the thing that the problem is that if you go to make any type of adjustments, like let's say you're doing some color checking or something.
12:00like that and you're moving the the dials around you're gonna actually see the compression come in on the picture so what it'll do is you start moving the like let's say you have an alpha channel or not an alpha channel but a blue channel or something like that and you start moving it up and down the whole picture goes really blurry until you stop and then it goes back there anymore
12:21I downloaded it and tested and I didn't see that behavior it may depend on what hardware you have it yeah it's definitely on that but there there are Yeah, there's definitely some things that make me think, you know, okay, if I want to try this, I will do this. But if I'm in a major production, if I'm putting together one of my videos, I don't know if I want to have something go wrong.
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