Lewitt have released wireless studio headphones with DSP that claim to be designed for mixing. What are your thoughts?
ASKED BY · Alexander · 23 SEP 2026 · ▶ 00:04:44
Skeptical of wireless headphones for mixing as previous attempts have been gimmicks. Lewitt is more trustworthy due to microphone expertise, but still believes wireless solution is unnecessary when mixing at a desk.
Acknowledges mixing sometimes involves movement and notes the headphones include virtual studio monitor simulation via DSP; plans to test and report back.
Mentions silent rave use case and notes people in studios may monitor through headphones rather than speakers in some scenarios.
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From the transcript.
Machine-transcribed, so it may contain errors. Every timestamp opens the episode at that second.
4:43we're talking I think he's talking oh he said fair like you know what you can interpret it two ways because when we said Fairlight mixer I assumed Paul's talking about the Fairlight live mixer software but they do have a piece of hardware. I think he's talking about this piece of hardware here that looks, appears to be expandable. Well, then I retract my statement. He is not. He's not talking about software? Yeah,
5:08my final ruling because the URL that he included does in fact take us to the Fairlight Live audio mixer. And of course, the answer is yes. Now, the caveat may be, as Alexander pointed out, certain hardware or needing an update. But, I mean, it's the same company. It is literally designed to, you know, work with their devices. You know, the more buttons and stuff, the better, of course.
5:36But, yes, absolutely. Now, I will say also that, you know, you don't want to overcomplicate things, especially if you are the one who's doing the switching while you're trying to have a, you know, a decent thought and something to say. So you don't want to overcomplicate it, but if it solves a problem, absolutely. Look at all that. I mean, I'll say this.
6:02When I did my demo with Alex about my setup, and I'm using a digital audio mixer on the Mac, one of my objectives was I wanted to be able to have, you know, something I can reach out and grab. And so I think having a fader instead of a mouse makes a real big difference when you're dealing with live audio. If you're just recording something and doing post-production, whatever, a mix down, you can get away with a lot less tactile response.
6:41I think it looks good. I think as is the case, all of us, I was going to say audio engineers, but really all of us are very particular about how we interact with the machines in front of us. And so it might be a good mixer. It might not be. There's so many things that it can have wrong. I think the one thing that we do know is that Blackmagic has been very dedicated to updating things and keeping things moving forward.
7:28Jeff, did you have anything else you wanted to say? I did just want to add, you know, for the physical tactile, I don't know if a lot of people would do this, But, you know, you can map Stream Deck, you know, columns of buttons to effectively give you the tactile, you know, it's not a fader, but of course you can, you know, do the up, down, all that good stuff.
7:50And, I mean, you can map other buttons too. So that's another way of getting that tactile physical interface to a software mixer. Yeah, but that sounds horrible, doesn't it? to go tink, tink, tink, tink, tink, to like incrementally jump up in. That sounds awful. I don't know. Would you do that, Alexander? Would you mix that way? Sorry, I wasn't paying attention. Okay.
8:22So what Jeff was saying is that, you know. Welcome to the show. No. What Jeff was saying is we were saying that having a fader is better than not having a fader when it comes to mixing audio. Oh, yeah, yeah. And I said that having a fader, you know, we're all very particular about how we interact, but having that physical thing. And Jeff said, well, you could map some buttons on your stream deck to be like up a little bit, down a little bit.
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